5mm
| Genre: | METKRenderModes |
|---|---|
| Authors: | Rocco Gasteiger, Christian Tietjen |
| Short description: | Loads textures coordinates for segmented structures. |
Loads textures coordinates for segmented structures. Opacity mapping is enabled by default. The textures are applied when the Loaded event was sent. It is also possible to apply the textures when they are treated as visible.
All structures can be switched to (in)visible with the internal METKStructureGroupBrowser. The same behavior is reached by setting ObjectID
Appearance
Visible and Appearance
Texturize.
The texture type (opacity or TAM) may be set by ObjectID
Appearance
TextureType.
The scale factor of a texture may be set by ObjectID
Appearance
TextureScale.
| ObjMgr-Key | Value | Action |
|---|---|---|
| * |
Create a TextureContainer if not exist | |
| * |
HATCHING_OPACITY or HATCHING_TAM | Choose texture type |
| * |
Scale factor of the texture |
| Output: | inventorScene
(Inventor) |
Visible objects with texture |
|---|
| creationTime: | Load: creation after Loaded event. Takes some time at the beginning. Visible: creation on general visible. Takes some time while exploring the data. |
|---|---|
| visibleOn: | Texturing is turned on at SilhouetteVisible (Texturize) or GeneralVisible (Visible) |
| mode: | Two texture types are available at the moment: HATCHING_OPACITY and HATCHING_TAM |
METKStippling, METKSilhouette, TextureContainer