5mm
| Genre: | METKRenderModes |
|---|---|
| Authors: | Konrad Mühler, Christian Tietjen |
| Short description: | Loads the iso surfaces of the segmented structures. |
Loads the iso surfaces of the segmented structures. The predefined colors and transparency values are used. Per default, the surfaces are created when the loaded event was sent. It is also possible to load the structures when they are treated as visible. Optionally, depth peeling may be used for the display, but depth peeling is not supported by all graphic cards.
All structures can be switched to (in)visible with the internal METKStructureGroupBrowser. The same behavior is reached by setting ObjectID
LAY_APPEARANCE
INF_VISIBLE.
For each object an IsoSurfaceContainer is created. For more information have look at the Visualization concept.
| ObjMgr-Key | Value | Action |
|---|---|---|
| ObjID |
Move objects in the "`to clip group"' or in the "`not to clip"' |
| Input: | inClipping (Inventor) | Objects that should be clipped additionally to the structures that marked as clipped. |
|---|---|---|
| Output: | outInventor (Inventor) | Scene of visible structures |
| useDepthPeeling: | Enable depth peeling (Verweis auf Everitt bei NVidia) |
| creationTime: | Load: Creation after Loaded event. Takes some time at the beginning. Visible: Creation on general visible. Takes some time while exploring the data. |
METKTexturing, METKSilhouette, IsoSurfaceContainer